I have found myself a lot of times thinking, why Houdini doesn´t have this small tool that will save me time and help me doing my stuff? So one day I decided to begin to develop a package where I can add these small but useful tools. With the unveil of Houdini 9 things get better for tool development because we got the shelf and a complete python integration. So the main goal of this project is to create a light and small pipeline for freelancers/smalle/medium studios around Houdini. Basically this involves the creation of a layer over the default tools to make things easier. The aim of the project is not to create new fancy plugins in C++, is more intended to use the existing tools but with easier workflows and in many cases provide small tools that ease the everyday work. Probably the only really depth customization will be the render pipeline because one of the great lacks of Houdini is good shaders and easy ways to take the most from Mantra. Currently the project is in a very early stage, but hopefully, and if I have enough time, it will be more and more complete and eventually useful for other people. The other goal of this toy is to have a compilation of many things I have learnt, I am learning, or going to learn around the amazing worl of CGI.
Enjoy!